A game challenge constrainted to using only a single texture asset and sound file.

Left click to launch yourself, drag behind the player as if flinging.

Right click makes a temporary forcefield that both destroys enemies and blocks projectiles.

Middle mouse button resets the game.


Gain score by colliding with enemies, different types of enemies have different colors and give varying scores upon defeating. Some enemies have offensive abilities as well.

As you gain score, the game ramps difficulty by increasing enemy spawns, speed, and more.